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We are proud to have helped fund these excellent games.

Ester_Sanchez Pushy and Pully in Blockland
Resistance Studio

Pushy and Pully in Blockland is a cooperative arcade game with a retro feel. Launched on 5th May 2020, this endearing game will take you and a friend through ever-challenging levels. Kill monsters, match blocks, defeats bosses. Recover your spaceship and escape Blockland. Ester Sanchez leads development at Resistance Studio, as CEO and Lead Developer.

Charlotte from Lord Winklebottom Lord Winklebottom Investigates
Cave Monsters

It’s the 1920s and the world’s foremost detective is about to embark on his most challenging case yet. A mysterious invitation to an isolated island results in a grizzly murder and a quest to track down the killer. Thankfully, in this world that’s not quite like our own, there’s nobody better to crack the case than the great detective and gentleman giraffe, Lord Winklebottom. Charlotte Sutherland is a one-woman team at Cave Monsters, creating almost every aspect of the game from writing and design to implementation.

The team of Later Daters Later Daters
Bloom Digital Media

You’re the newest resident at Ye OLDE retirement community, where you’ll meet a cast of sexy seniors who are all dying (not literally) to meet you. It’s a lot like summer camp, but with orthopedic shoes, bridge clubs, and more jell-o. It’s an adjustment as you settle in, but who knows: maybe these will turn out to be the best years of your life! Episode 1 out now on PC. Miriam Verburg founded Bloom Digital Media which has grown to a diverse team of 6, and is based in Canada.

Melanie from dont_forget_me dont_forget_me
The Moon Pirates

dont_forget_me is a narrative pixel art investigation game set in a “cyberpunk noir” universe. You play Fran, a young woman with amnesia who works in a memory clinic alongside Bernard, a copyist. One day, the arrival of a member of the “Forgotten”, named Ederel, will lead you on a quest that will confront you with others and yourself. The game features several engaging characters, whose secrets will have to be unlocked by the player. Gameplay phases alternate text-based and point-and-click investigation directly into patients’ memories.

WINGS is a great opportunity to receive funding without being tied to a publisher…you also keep full control over your game and IP, which was a big bonus for me Charlotte Sutherland
Cave Monsters
Charlotte Sutherland